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Gunship battle hile
Gunship battle hile








gunship battle hile

CSG Reserves: Excess aircraft and ships are stored here, along with any damaged ground vehicles awaiting repairs.

gunship battle hile gunship battle hile

Upgrading the Depot increases both the resource cap and the percentage protected from pillages. Depot: The Depot controls how many resources you can stockpile at once and protects a percentage of resources from being pillaged from successful attacks.Radar: The Radar detects incoming attackers, and lets you scout out Armada patrols or hostile bases by sending out your fleet.Upgrading the Commissary not only decreases the rate of food consumption but also increases the number of ground vehicles you can send to an attack. If there is not enough food, your troops will be saddled with a harsh attack penalty until enough food can be gathered. Commissary: The Commissary keeps your ground forces fed and ready for a fight, consuming some food regularly.Upgrading the Workshop increases the number of vehicles that can be repaired at once. Workshop: Whereas the Armory builds your ground vehicles, the Workshop repairs and maintains them.Upgrading the Armory lets you build more ground vehicles at once.

gunship battle hile

  • Armory: The Armory is where your ground vehicles are built, which contribute mainly during assaults on Armada-held bases or the bases of other Admirals.
  • Just like the hangar, you can only have so many ships assigned to combat duty until you upgrade your shipyard, and a newly-built ship must be claimed before a new one can be commissioned. While the Shipyard still uses blueprints to build new ships, leveling them up requires Ship XP, acquired from attacking Armada fleets and bases.
  • Shipyard: Whereas aircraft require two buildings to build and store new Jets, the Shipyard handles both construction and storage, with assigned ships selectable from the docks nearby.
  • Upgrading the Hangar at certain levels lets you add more Jets to your squadron, though there is a hard cap. There is an upper limit to how many Jets can be in the squadron, with any extra Jets transferred to the CSG Reserves.
  • Hangar: This building holds all Jets that are ready for a mission, assembled into a squadron.
  • After a selected Jet is constructed, it must be claimed before a new one can be built.
  • Jet Factory: This is where Jets are built to bolster your forces, in exchange for resources and duplicate blueprints of the selected Jet.
  • Upgrading the farms simply increases the rate they generate resources for you to collect, and upgrading your Headquarters lets you build new farms.
  • Farms: Included for the sake of consistency, the farms are your primary source of resources outside of gathering them from other islands.
  • Headquarters: This determines the level of your base, and how many times you can upgrade the other buildings in turn.
  • We will get the different buildings of your base out of the way early so we can discuss them in depth later:










    Gunship battle hile